Ink Game Parkour Artist Power – Abilities and Best Times to Use

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Feature image for our Ink Game Parkour Artist guide. Image shows bunkbeds in the background and one player standing on another's head.

Parkour your way through the games with the Ink Game Parkour Artist Power! I’ll explain what it does, the chances of getting it, and the best times to use it.

You can play Ink Game on Roblox. For more information on the other rare Power available, check out my Ink Game Trickster guide.

Ink Game Parkour Artist Power

The Parkour Artist is a rare Power. When rolling for Powers, you only have a 17% chance of obtaining it. Right now, the only other rare Power available is the Trickster. If you’re unsure how to get Power Rolls, check out our  How to Get Powers in Ink Game guide.

Parkour Artist Abilities

If you have this Power, you will gain a few abilities!

  • Smokebomb
    • You will get a tool called Smokebomb. When you use it, you will release smoke, blurring people’s vision. This smoke lasts for 30 seconds before disappearing.
  • Double Jump
    • This Power gives you the ability to perform a double jump, which activates when you jump mid-air. It has a short 3-second cooldown.
  • Sliding
    • Lastly, you gain the ability to slide. You can do this by pressing ‘C on your keyboard, or pressing down on D-Pad on the Console. This has a 7-second cooldown.

Best Games For Parkour Artist

As this Power has so many abilities, it is very versatile.

  • Dalgona
    • If you’re one of the first people to finish cutting the cookie, using the Smokebomb near people still playing may put them off and lose focus with the needle.
  • Lights Out / Hide and Seek
    • You can double jump or slide away from players who are trying to attack you.
    • Similarly, if you are the one wanting to attack, you can slide towards players!
    • Or, you can use the Smokebomb to restrict vision and sneak up on someone.
  • Jump Rope / Glass Bridge
    • Double jumping is the best in these games, especially in Jump Rope. However, with both games, be careful not to mis-time your jump and fall.
  • Mingle
    • If there are too many players in your room, using the Smokebomb to throw players off and then having them in a hold is a good method to confuse them and cause panic.