Shadowverse: Worlds Beyond Classes Tier List – Ranked With Reasons!

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Feature image for our shadowverse worlds beyond classes tier list showing two class leaders with one sitting on the floor with her back to the viewer in the left corner looking up to the other who is standing over her. Both have intense expressions.

Each Class offers wildly different approaches to gameplay, and therefore, their respective supporting and best-matched cards will differ. If you want to play more competitively whilst still collecting all the meta cards, you’ll need this Shadowverse: Worlds Beyond Classes Tier List to help you build the foundation of your gameplay.

Check out Shadowverse: Worlds Beyond via the Official Website. If you’re a fan of rankings, you may also like our Tales of Angels Tier List!

Shadowverse: Worlds Beyond Classes Tier List

Let’s get into the rankings!

S-TIER

  • Havencraft
    • Excels with board control, healing, and defence. This Class gets a slow start as it sets up its strategy, but is one of the most successful classes if it reaches the late game. Havencraft focuses on Amulets, which trigger effects on a countdown, allowing this Class to manipulate moves and unleash devastating combos.
  • Portalcraft
    • Best at manipulating cards, taking a strategic approach with big brain plays. This Class can be hard to predict, making it intimidating to face. Portalcraft requires a smart player, capable of long-term planning to effectively execute combos and control into the late game. Requires a lot of set-up, and can be easily disrupted if not planned well. This Class made it into the S-Tier since it arguably has the most potential of any Class.

A-TIER

  • Runecraft
    • A well-balanced Class that focuses on spell slinging and sigils for boost and effects such as cheaper moves, stacks, power, etc. Runecraft players begin the game with a control focus to set up for devastating combos in the late game.
  • Forcecraft
    • This Class begins with play spam, conjuring low-cost Fairy followers to empower other cards early game. Forcecraft focuses on aggressive token strategies, unleashing powerful early game combos. Chained cards deal massive damage, making this class intimidating to those who have a longer setup.

B-TIER

  • Swordcraft
    • A fairly standard class that focuses on follower-based combat and board presence, adopting an early to mid-game aggressive stance. This Class is well balanced, but can struggle to close out the game against more control-based Classes.
  • Dragoncraft
    • Dragonclass begins rather vulnerable as it sets up Ramp at that time. This Class focuses on maximising play points early-game to summon powerful cards into play.

C-TIER

  • Abysscraft
    • Requires decent hand management as this Class can be unpredictable and hard to master. Abysscraft dual plays between necromancy and aggression, using sacrificial decks to gain tokens and combos. This Class can be tricky since it requires certain cards to hand for move execution.

D-TIER

  • Nothing to see here!