DISSIDIA DUELLUM FINAL FANTASY Job Medals Index

0
Feature image for our Dissidia Duellum Final Fantasy job medals index guide showing the challenge skill tree with the article title in bold white in the front and centre, with the game logo above that also in a matching white.

Get your hands on the sought-after Dissidia Duellum Final Fantasy Job Medals with the aid of my complete index guide. This article will help you enhance your character builds and discover the buffs and nature of these elusive medals, including how to obtain them for yourself.

If you want to know who I recommend investing Job Medals into before you play, I recommend checking out my Dissidia Duellum Final Fantasy Tier List, which includes a built-in reroll guide.

Shameless plug out of the way, let’s get into it.

DISSIDIA DUELLUM FINAL FANTASY Job Medals Index

Each medal is organised by star rating and alphabetically for your convenience. This index is up to date as of March 25th, 2026.

3-Star Job Medals

  • Bard
    • Decreases the duration of status ailments.
    • Duration: -15%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Black Mage
    • Increases Attack.
    • ATK: 2.4%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Blue Mage
    • Decreases damage taken from Bosses and Monsters.
    • DMG Taken: -15%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Hunter
    • Increases damage dealt to Bosses and Monsters.
    • DMG Dealt: 4.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Knight
    • Increases Defence.
    • DEF: 4.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Monk
    • Increases Health.
    • HP: 4.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Ninja
    • Increases Attack and Movement Speed.
    • ATK: 1.5% Move SPD: 2.4%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Sage
    • Increases team bravery from purifying Crystals.
    • Bravery Gain: 3%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Samurai
    • Increases Attack and HP.
    • ATK: 1.5% HP: 2.4%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Thief
    • Increases Movement Speed.
    • SPD: 4.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Time Mage
    • Decreases Ability cooldown time.
    • Cooldown: -2.4%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Warrior
    • Increases Attack and Defence.
    • ATK: 1.5% DEF: 2.4%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • White Mage
    • Increases recovery amount.
    • Recovery: 3%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%

2-Star Job Medals

  • Bard
    • Decreases the duration of Status Ailments.
    • Duration: -10%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Black Mage
    • Increases Attack.
    • ATK: 1.6%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Blue Mage
    • Decreases damage taken from Bosses and Monsters.
    • DMG Taken: -10%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Hunter
    • Increases damage dealt to Bosses and Monsters.
    • DMG Dealt: 3%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Knight
    • Increases Defence.
    • DEF: 3%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Monk
    • Increases Health.
    • HP: 3%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Ninja
    • Increases ATK and Movement Speed.
    • ATK: 1% SPD: 1.6%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Sage
    • Increases team bravery from purifying Crystals.
    • Bravery Gain: 2%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Samurai
    • Increases Attack and Health.
    • ATK: 1% HP: 1.6%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Thief
    • Increases Movement Speed.
    • SPD: 3%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Time Mage
    • Decreases Ability cooldown time.
    • Cooldown: -1.6%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Warrior
    • Increases Attack and Defence.
    • ATK: 1% DEF: 1.6%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • White Mage
    • Increases recovery amount.
    • Recovery: 2%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%

1-Star Job Medals

  • Bard
    • Decreases the duration of Status Ailments.
    • Duration: -5%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Black Mage
    • Increases Attack.
    • ATK: 0.8%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Blue Mage
    • Decreases damage taken from Bosses and Monsters.
    • DMG Taken: -5%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Hunter
    • Increases damage dealt to Bosses and Monsters.
    • DMG Dealt: 1.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Knight
    • Increases Defence.
    • DEF: 1.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Monk
    • Increases Health.
    • HP: 1.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Ninja
    • Increases Attack and Movement Speed.
    • ATK: 0.5% SPD: 0.8%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Sage
    • Increases team bravery from purifying Crystals.
    • Bravery Gain: 1%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Samurai
    • Increases Attack and Health.
    • ATK: 0.5% HP: 0.8%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Thief
    • Increases Movement Speed.
    • SPD: 1.5%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • Time Mage
    • Decreases Ability cooldown time.
    • Cooldown: -0.8%
    • Same Colour Bonus: (2x) -0.5% (3x) -1%
  • Warrior
    • Increases Attack and Defence.
    • ATK: 0.5% DEF: 0.8%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%
  • White Mage
    • Increases recovery amount.
    • Recovery: 1%
    • Same Colour Bonus: (2x) 0.5% (3x) 1%

Frequently Asked Questions

  • Q: How do I get Job Medals?  
    • A: Clearing Challenges awards you with Job Medals, as well as Growth Eggs, Music Tracks, and Wallpapers. Challenges work similarly to Skill Trees, gradually unlocking more avenues as you play.
  • Q: How do I beat Challenges?
    • A: Each Challenge offers a pre-determined winning condition which you must meet to pass. For example: Land 40 hits with Abilities and win.

Now that you know everything you need to know about Job Medals, start playing Dissidia Duellum FF via its official website.